/****************************************
*
*	EoSC_InventoryManager
*	
*	Keeps track of all inventory items owned by the player.
*	NOT YET IMPLEMENTED.
*
*	ToDo:
*	Build it.
*
****************************************/

class EoSC_InventoryManager extends InventoryManager;


defaultproperties
{
    PendingFire(0)=0
    // PendingFire(1)=0 // We will not have a second fire-mode but i leave it in here if you have one.
}